File Formats

Detailed options and best practices for each supported export format in ShapeBox.

Export File Formats

GLB / glTF 2.0

GLB is the recommended export format for most use cases. It packages meshes, materials, textures, and animations into a single binary file that loads efficiently in web browsers, game engines, and AR/VR runtimes.

Export options

OptionDefaultDescription
Embed texturesOnBundles all textures inside the GLB file
Texture formatWebPOutput texture format (PNG, JPEG, WebP)
Max texture size2048Downscale textures larger than this value
Draco compressionOffLossy mesh compression (reduces size ~70%)
Export animationsOnInclude all animation clips
Include extrasOffWrite ShapeBox-specific metadata in extras

glTF (separate files) exports a .gltf JSON descriptor alongside .bin geometry data and loose texture files in a folder — useful when you want to inspect or edit the file structure manually.


FBX

FBX is the best choice for handing off scenes to game engines (Unreal Engine, Unity) or DCC tools (Maya, 3ds Max, Blender).

Export options

OptionDefaultDescription
FBX versionFBX 2020Binary FBX format version
Scale factor1.0Apply a global scale multiplier
Up axisY-upCoordinate system (Y-up or Z-up)
Embed texturesOffEmbed textures in the FBX (increases file size)
Export animationsOnInclude animation clips as FBX takes

Note: Some ShapeBox material features (procedural shaders, custom environment effects) may not translate exactly to FBX. Preview in your target application.


OBJ / MTL

OBJ is a simple, widely-supported format for geometry handoff. It has no animation support and limited material fidelity.

Export options

OptionDefaultDescription
Package as ZIPOnBundle .obj, .mtl, and textures in a .zip
Material formatStandard MTLMaterial description format
Texture formatPNGTexture image format
TriangulateOnConvert quads/ngons to triangles

USDZ

USDZ is Apple's format for AR Quick Look on iOS and macOS. Exported USDZ files can be shared and opened directly on iPhones and iPads without any app installation.

Requirements

  • Requires Pro plan or higher
  • Animations are supported (plays on device)
  • Physics simulation is not exported

STL

STL exports geometry only — no materials, no textures, no animations. It is specifically designed for 3D printing workflows.

Export options

OptionDefaultDescription
FormatBinaryBinary STL (smaller) or ASCII STL (human-readable)
Scale1.0Scene units to millimeter conversion factor
Merge meshesOnExport entire selection as a single mesh

Important: Ensure your model is watertight (no open edges) before printing. ShapeBox does not perform mesh repair on export.